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Archive for October, 2012

All test passed – getting close to release

October 28, 2012 Leave a comment

We have a test script called mega-test.sh. If the software passes that script, which usually takes around 10 minutes, we’re pretty sure Searduino works. So since the script executed successfully (see below) we can proceed with some manual testing of the simulators – we really should use GNU Xnee or something to test the GUIs – and then releases a new version.

hesa@hindemith:~/nongnu/searduino$ ./bin/mega-test.sh
bin/build-and-test.sh: OK (321 seconds)
bin/test-dist.sh: OK (226 seconds)
bin/test-installed.sh: OK (1 seconds)
It all took: 548 seconds.

More on testing GUI some other fine day.

 

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New pin designed merge in to git master

October 28, 2012 Leave a comment

When we started developing Searduino we assumed (incorrectly) that pins are either digital, pwm or analog. With the latest Arduino board (Leonardo), where some pins can be any of the three, we really had to redesign the pin management in Searduino. Now, finally, that’s done. There’s tests written. Simulators are updated. The code is merged into git master. So it’s about time to make a new release.
We’ll do that “asap”

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Work has started up again

October 18, 2012 Leave a comment

We haven’t set up any plans on what to do. So it’s basically ad-hoc hacking, but with focus on the new Leonardo board. Guess that the pin software implementation has to be reimplemented since the hardware pins specs have changed.

Anyhow, just wanted to say that we’re back

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