Archive for November, 2012

Porting the last bits to MacOS X

November 9, 2012 Leave a comment

Work has begun to get Searduino and all it’s components to work under MacOS X (Lion to start with).¬†List of things to do (including status):

  • Load Arduino program in to the simulator:¬† done, pushed to master
  • Load Pearduino lib into Python: done, locallay
  • Lanuch Pardon: almost there*, locally

*) some GSetting thing is haunting us

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